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Monday, May 2, 2011

Sony Gaming Online

Sony Online Entertainment (SOE) is a game development and game publishing division of Sony that is best known for creating massively multiplayer online games, including EverQuest, EverQuest II, The Matrix Online, PlanetSide, Star Wars Galaxies, Free Realms, and Vanguard: Saga of Heroes, DC Universe Online and yet other smaller games in development.
In 2008 Sony Online Entertainment’s game Everquest was honored (along with Neverwinter Nights and World of Warcraft) at the 59th Annual Technology & Engineering Emmy Awards for advancing the art form of MMORPG games.

Recent history
As of May 2010, John Smedley is the CEO of Sony Online Entertainment. SOE is headquartered in San Diego, California, with additional game development studios located in Austin, Texas, Denver, Colorado and Seattle, Washington.
In January 2005, Sony Online Entertainment announced the creation of Station Publishing, a new label for distributing titles made by external developers.
SOE has produced numerous EverQuest expansions and spin-off video games, including Champions of Norrath (for PlayStation 2) and Lords of EverQuest (Windows). They published the sequel to Champions of Norrath, called Champions: Return to Arms, in February 2005.
In August 2005 SOE entered a deal with Warner Bros. Entertainment which saw the acquisition and transition of The Matrix Online to the existing line up of Station games.
In April 2006, Sony Online Entertainment, Inc. became Sony Online Entertainment LLC, owned by Sony Pictures Digital and Sony Computer Entertainment America.
In May 2006, it was announced that SOE would be co-publisher of Vanguard: Saga of Heroes. However, Sigil retains full development rights, and SOE's role is only that of marketing, distribution, technical support and hosting the game servers. SOE also announced the release of Field Commander, its third game for the PlayStation Portable System.
In August 2006, SOE announced the acquisition of developer Worlds Apart Productions, renaming the studio SOE-Denver. The studio has since released an online version of the WizKids Pirates Constructible Strategy Game.

Sony Online Entertainment's history can be seen as starting with Sony Interactive Studios America (SISA), an internal game development studio of Sony that formed around 1995. In 1996, John Smedley was put in charge of SISA's development of an online computer role-playing game that would evolve into the MMORPG EverQuest. Smedley hired programmers Brad McQuaid and Steve Clover who had come to Smedley's attention through their work on the singleplayer RPG Warwizard.
In April 1998, Sony Online Entertainment (SOE) was formed by merging parts of Sony Online Ventures with Sony Pictures Entertainment. Within a matter of months after this change, Sony Interactive Studios America was renamed 989 Studios.
Towards the end of 1998, 989 Studios shifted its strategy to making PlayStation console games only. The company's computer game/online development branch spun off, initially calling itself RedEye Interactive and then soon after Verant Interactive.

History
EverQuest launched with modest expectations from Sony on March 16, 1999 under its Verant Interactive brand and quickly became successful. Numbers continued rising at a steady rate until mid-2001 when growth slowed. As of 2004, Sony reported subscription numbers close to 450,000.
In April 2000, Verant hired former Ultima Online developers Raph Koster and Rich Vogel forming its office in Austin, Texas to develop Star Wars Galaxies for LucasArts. SOE acquired Verant in June 2000 and eventually promoted Brad McQuaid to be its Chief Creative Officer. EverQuest: The Ruins of Kunark (March 2000) was the first in a long list of expansions for its hit MMORPG. In October 2001, McQuaid resigned and went on to found Sigil Games Online, drawing many of the original developers of EverQuest from SOE to develop Vanguard: Saga of Heroes, an MMORPG that was released in January 2007.
Developed by Sony Online Entertainment, LucasArts released Star Wars Galaxies in 2003, which saw rapid growth as expected. Bruce Woodcock estimates that SWG reached nearly 300,000 subscribers within the year before trailing off. LucasArts has released three expansions for Star Wars Galaxies, Jump to Lightspeed October 2004, Rage of the Wookies May 2005 and Trials Of Obi-Wan November 2005.
In 2003, the company also explored relatively untouched MMO territory with the MMOFPS PlanetSide and the PlayStation 2 MMORPG EverQuest Online Adventures. PlanetSide enjoyed a reasonably successful launch, however the product never attracted wide popularity. SOE has released two expansions for PlanetSide, one a retail product called Core Combat, and a second free expansion titled Aftershock. EverQuest Online Adventures was not as successful but spawned an expansion EverQuest Online Adventures Frontiers, which is still maintained by SOE as of 2007.

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